Reach. Pull. Throw.
Pluck with a pull, throw with an arm swing, and aim your whistle with your hand.

A free VR mod for Pikmin (GameCube) on PC
Solo or online co-op · in VR or on a monitor
Version 0.2.5 · free · Windows 64-bit · 7.7 MB
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34c8b879ffa047c4b8fb76624d69029b65a90a8d15b0cec7c011e6119e3c24dfDownload checksum fileUnofficial fan project. Not affiliated with or endorsed by Nintendo. Pikmin and Nintendo are trademarks of Nintendo.
Your own Pikmin (GameCube, USA, Rev 1) disc image: ISO, GCM, CISO or NKit.
No game files are included; your disc image is only read, never changed or copied.
Pluck with a pull, throw with an arm swing, and aim your whistle with your hand.
A head-tracked, first-person view puts you at ground level, inside the world. A headset is optional: monitor play works with a gamepad or keyboard.
Two-player online co-op: each of you in VR or on a monitor, mix and match.
THE SETUP
Windows 10 or 11, 64-bit.
For VR: SteamVR and a headset. For monitor play: a gamepad (keyboard works too).
Your own Pikmin (GameCube, USA, Rev 1) disc image: ISO, GCM, CISO or NKit. No game files are included; your disc image is only read, never changed or copied.
Built and tested on the original HTC Vive. Valve Index and Meta Quest / Touch controllers (Quest through SteamVR via Link, Air Link or Virtual Desktop) should work but are untested. Other graphics cards are untested.
nectar-launcher.exe and choose Install.Run the new nectar-launcher.exe, choose Update, and pick your game folder. Saves and settings are kept.
Windows SmartScreen may warn because the files aren't signed: More info > Run anyway.
The first time you play online, Windows may ask about the firewall: allow it on Private networks.
An Onion could stay unopenable for the day after you skipped the morning landing with Start; it now finishes landing by itself.
One player hosts and sends a join code. If it can't connect, the game shows a reply code to send back to the host. Both players need the same version.
Join codes contain your IP address, so share them only with the friend you're playing with.
VR can cause motion discomfort. Seated play, snap turning and one-handed play are in Settings (F1 > VR tab). Theater cutscenes (the default) are the comfortable choice.
HELP IT GROW
Found a bug, have an idea, or want to share what worked? Send it straight to the developer.
Built on the projectPiki decompilation and the Open Nectar PC port. Audio renderer by the NextOS Elite contributors. VR via Valve's OpenVR. Written with AI assistance (Anthropic's Claude); the VR glove model and site art were made with AI. Directed and play-tested on a real headset by the author.